Very recently I finished my Thor design for the project on Affinity designer. I think the end result looks great and over this blog I will be talking about how it all works and the way I created it. To start out the project I created a very clear orange border for the background. This is the way the operators are presented in the game and I wanted to replicate the game as closely as possible. I then created a shadow to fill the space using the pen tool as well as the opacity tool to make it appear more transparent to give off a shadow effect. I did this as in the game this effect is used in the background and gives offa a great look. Towards the bottom of the border I wrote my Xbox gamertag as in the game this is where it is displayed. This was a basic start but it worked well and I’m happy with the result.

I then used the pen tool to form a torso shape to fill the orange space. As I wanted the body to be blue I used a dark blue as I knew I would be colouring over this in the future anyway. Using the fill tool was useful for this as I could instantly make it one colour rather than having to paint it. By using the pen tool I could create shoulders on the body by using the node tool to form curves for the shoulder blades.

Next I created the detail on the body as well as adding detail. To do this I used an increasing brightness of blue colour to create a great effect. By slowly lowering the brightness of the colours I could create a great shadow effect as less light is being focussed onto the lower part of the body. As mentioned previously I used the blue colours as this linked to Norway and their snowy weather as well as the colour of the ocean. The FSK in real life often assault boats and rigs which have been taken hostage so the blue uniform would make sense to blend into the ocean and represent their purpose. I also added black strap to represent a body vest and eventually shaded this in to using the brush to to prevent it from looking to bland. The shading and colour is rough but I would polish this up later as you will see to make it much more professional. I also added some shoulder pads to the design to create some extra effect and break up the blue colours.

Next I created a little collar effect to the design to again add a little variation in colour and just create an extra little design. To do this I used the pen tool to create a simple shape and added the layer on.

I then created the head of the operator by creating a circle tool, contorting it until I had the shape I wanted. I then used the circle tool to create two small eyes. I wanted Thor to wear goggles as of course his gadget is an electric grenade. I wanted to make sure that his eyes were protected from harm and the best way to do this is to use goggles. I used the brush tool to colour them in blue by layering them and then used the Gaussian blur tool to create a slight misty effect as if they are slightly fogged up. I used the copy and paste tool to replicate these goggles which saved time and made sure they looked identical to each other.

I then created the straps of the goggles by using the brush tool to use the colour brown. This helped add another colour to the design and also looked great. This colour of course represents leather and when combined with the blue of the goggles it looks wonderful. I added the darker circles to the middle to add a little detail as there are often marks such as these on belts and watch straps.

The next step for me was to colour the face and create the helmet. I chose a great looking colour for the flesh and coloured the face. to create the helmet I used the pen tool to create the first side and copy and pasted this to create the other. I next used a rectangle to form the top of the helmet. I of course painted this black as this is a very common colour that is used often on helmets. I added a little rim to the helmet by using a lighter colour of grey. I also began to create the beard at this point by sing the colour grey. I wanted to make Thor look old and wise and the best way to do this was to create a large grey beard. I started by using the brush tool to paint little strokes downwards to build up a beard effect.


next I added some additional grey colours into the beard to add some ore detail as well as prevent it from looking dull. Adding extra layers adds to the realism of the design as well which was very important for me. I am glad that I used this effect as it helped to improve my Affinity skills.

The next step was creating the mouth of the character. I wanted Thor to have a rather open mouth, almost as if he is laughing or growling at his enemies. I wanted him to have a fairly mad look to him to add some character and the best way to do this was through the mouth. I started by creating the lips of the character by making smaller lines of a different colouration. Then I created the inside of his mouth by using a darker red colour which I thought was suitable. The final look actually turned out quite well and I am pleased with this addition.

the next thing I had to do was add teeth. This was fairly hard for me as I didn’t really know how to create it at all. I didn’t want to use the rectangle tool as teeth aren’t rectangular so I avoided this approach. instead I used the droplet tool to create the teeth as they are much more rounded in real life towards the bottom. I used the shorter end of the droplet to act as the connector to the gums. This can be sen below. Later on in the project I changed the colour of the teeth as they were much to white. I made them slightly yellowed to represent his age.

The next thing I had to add was wrinkles to his face as of course he is an older man. To do this I looked up an image of wrinkles and then placed them in the correct place. One example was the eyes as these often get crinkled as well as above and below the lip. The forehead is also a common place. I placed these by using a darker shade on the brush tool.

The next thing I did was add some pockets to his chest. These can often be seen on vests and other uniforms like these and I am very happy with this result. I simply used the rectangle to create these pockets as well as the circle tool to make some extra detail. I finally drew some thin grey lines down the middle to break up the black colour.

The next thing I did was clean up the border by using the same orange colour. I wanted it to look cleaner and more neat and so I drew over any areas which leaked into the orange border.

the next step was to clean up the sides of the torso as some gaps weren’t coloured in and they looked very bedraggled. This doesn’t represent the FSK and their service so I decided to clean it up and make it much more aesthetically pleasing. This also makes it look much more professional and better to the eye.


The next step to this character was to create his grenade itself. To do this I created a hand clutching a ball shape on a separate document and then made it into an asset. Then I placed this onto my design. The next thing I did was colour in the hand with the same flesh colour as his face as well as the finger nails with a lighter colour to add some realism. I also coloured the sleeve in with the same colour as the body and tried to colour it in the same way as the torso.

The next step was to make the ball shape glow with energy. of course it is an electric grenade so I wanted it to glow with a white light. The inner and outer glow tools were great for this as they allowed me to make the grenade look real and functioning rather than a bland and flat design. By adjusting the glow siders I could make a brilliant look.


At first I made some triangle shapes and placed them onto the grenade but I didn’t enjoy this look and didn’t think it fit. I decided to scrap this idea and just stick to the glowing effect I had made previously.

As the final step to my project I remade his nose. I felt that it was to intrusive and the colour of flesh used was to dark. Instead I simply drew a line and then lowered the opacity to make it much less noticeable. I am happy with this result overall and feel it looks much better than the previous one.

Overall I am really happy with the end result of Thor and feel that it has gone really well. I will be asking for feedback from the community soon to see what they think.
