To begin the process of planning my operators and icons as well as the map I thought it’d be a great idea to look into graphic design and what it entailed as well as receiving advice from experts in the field. To do this I stumbled across a great article which discusses 25 tips from experts about graphic design and little things you can do to help make you better and improve your skills.
The first tip I saw was a quote by Steve Jobs who stated that ‘Good artists copy, great artists steal.’ Although of course plagiarism is very important taking concepts or parts of a design and using it in your own project is fine and can be very useful such as seeing a face or hand and liking it and then replicating that for your project. This can help improve my skills of graphic design and finding things which inspire me in the future.
The second tip I found was a video with Jonny Ive who works for Apple who said that focus, being harsh to yourself and becoming a perfectionist in your work is vital. I need to make sure to attempt to perfect my design and make it the best I can. This interview was great to listen to.
YouTube. (2019). Apple’s Jony Ive on the Lessons He Learned From Steve Jobs | Vanity Fair. [online] Available at: https://youtu.be/2oksetv3i90 [Accessed 19 Mar. 2019].
Another tip was to do a lot of practise work as this will help me to improve and get better overall. Practise makes perfect as the old phrase says and it is certainly correct. I will make sure to do plenty of tests and concepts for the project before creating the real thing.
In addition I also read a tip which suggested showing your work to other artists in the field and looking into what they think about it and whether or not they are fans. Critique from experts is the best kind as you can trust their opinions and ideas which is another thing Jony Ive stated, as Steve Jobs often critiqued him.
As a final tip it also helps to read into books and watch Youtube videos and see what advice people share and give to others. I will make sure to watch a lot of Youtube videos as these are easy to watch and understand. This blog post was really useful for me and there are many more tips on there which I will look into and consider when creating my project.
Konsus.com. (2019). Konsus. [online] Available at: https://www.konsus.com/blog/25-tips-graphic-designers [Accessed 19 Mar. 2019].
Another thing I have to do is research video game designers and their tips and tricks. Although not a artist Edmund McMillen is an award winning Game Developer who makes Indie Games however the tips he provides on Gamasutra apply to art as well. Some of these tips are below and are again very helpful.
McMillen, E. (2019). Opinion: Indie Game Design Do-s and Don’t-s: A Manifesto. [online] Gamasutra.com. Available at: https://www.gamasutra.com/view/news/117521/Opinion_Indie_Game_Design_Dos_and_Donts_A_Manifesto.php [Accessed 19 Mar. 2019].
These are very detailed and I believe that they are all very true and useful. I think the one that calls out to me is to take big risks. I think that when creating my project I really need to take risks and not to try and simplify my project. By pushing myself I can get the highest grade, learn the most new techniques and also begin to try and advance my skills and learn new things. I also appreciate the first tip as it’s important to me that I am honest with myself and the community of Siege.
I think researching experts opinions and tips are great and I feel that these will help me to create my project as well as advance my skills. In the future I will do the same and more quotes will follow in the future.